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Sunday, February 5, 2012

the MAGIC NUMBER

Hi again fellow believers of vangods!
We believe in bt05 metas that nowadays, there is a magic number in game.
wait WHAT? dafuq i just read?
what is magic number?

basically, it is a 'phrase' made by vangods in which your rearguard, will make your opponent guard 10k whenever you attack (rearguard).
so what is the number?

it is 18K.
why? nowadays meta, it is an all 13k vg decks, so to make ur opp guard 10k, ur rearguard must have AT LEAST 18k attacks or above.

Important meh?
Answer = when you hit the magic number, opponent will either no guard, or use a 10k shield to guard, or even better, guard using 2 x 5k, and it wastes 2 handsize of your opponent. if your attack is below 18k, opponent can just intercept, or maybe, after your vanguard attack and your opponent check damage, it has trigger on it, your opponent will put it in the vanguard and their vanguard becomes 18k. in which your rearguard with atk below 18k cant attack your opponent's vanguard.

Isn't easy to make everything 18k with all those baromedes, or death metal droid, or others isn't it?
Answer = of course.
THE MAIN TOPIC HERE IS, HOW ABOUT FOR THOSE GUYS WHO CAN'T AFFORD SSD, BAROMEDES?
THIS IS THE SOLUTION.

I made a deck based on Magic numbers, and it works pretty well. THE GOOD THING ABOUT THIS DECK IS, there is NO FOIL AT ALL INSIDE IT. EVERYTHING ARE either rare or common. So this deck is just reallly really really really cheap. with just 15 dollars, you can make your deck a magic number deck, WITH great stability on it.
P.S = not easy to make a 18k decks without being able to use any foils.

DECK NAME = sweet18
decklist :

g0
1 Durangal
16 triggers (6-6-4 based, crit draw heal)

g1
4 galahad g1
4 marron
3 lien
3 toypoogal

g2
4 randolf
4 gallatin
3 akane

g3
4 butterfly man
4 borz

the only card that cant make you hit the magic number is akane. and it is only to call toypoogal, and you will intercept it.
This deck needs quite some strategy, not just anyhow put booster and attack, you must know whether that g2 infront of the g1, will be used to intercept, and then suddenly u call a gallatin with 7k booster which doesnt hit the magic number. its quite tricky, but if you are already familiar with fast game play, i assume you already know how to count everything about 11k, 12k,13k walls and their 16k,17k,18k,21k,22k,23k barriers.

AGAIN, I DONT WANT ANYBODY TO SUGGEST ANY CARDS LIKE BAROMEDES G3, BECAUSE IT IS A FREAKING FOIL thx.

the MAGIC NUMBER

Hi again fellow believers of vangods!
We believe in bt05 metas that nowadays, there is a magic number in game.
wait WHAT? dafuq i just read?
what is magic number?

basically, it is a 'phrase' made by vangods in which your rearguard, will make your opponent guard 10k whenever you attack (rearguard).
so what is the number?

it is 18K.
why? nowadays meta, it is an all 13k vg decks, so to make ur opp guard 10k, ur rearguard must have AT LEAST 18k attacks or above.

Important meh?
Answer = when you hit the magic number, opponent will either no guard, or use a 10k shield to guard, or even better, guard using 2 x 5k, and it wastes 2 handsize of your opponent. if your attack is below 18k, opponent can just intercept, or maybe, after your vanguard attack and your opponent check damage, it has trigger on it, your opponent will put it in the vanguard and their vanguard becomes 18k. in which your rearguard with atk below 18k cant attack your opponent's vanguard.

Isn't easy to make everything 18k with all those baromedes, or death metal droid, or others isn't it?
Answer = of course.
THE MAIN TOPIC HERE IS, HOW ABOUT FOR THOSE GUYS WHO CAN'T AFFORD SSD, BAROMEDES?
THIS IS THE SOLUTION.

I made a deck based on Magic numbers, and it works pretty well. THE GOOD THING ABOUT THIS DECK IS, there is NO FOIL AT ALL INSIDE IT. EVERYTHING ARE either rare or common. So this deck is just reallly really really really cheap. with just 15 dollars, you can make your deck a magic number deck, WITH great stability on it.
P.S = not easy to make a 18k decks without being able to use any foils.

DECK NAME = sweet18
decklist :

g0
1 Durangal
16 triggers (6-6-4 based, crit draw heal)

g1
4 galahad g1
4 marron
3 lien
3 toypoogal

g2
4 randolf
4 gallatin
3 akane

g3
4 butterfly man
4 borz

the only card that cant make you hit the magic number is akane. and it is only to call toypoogal, and you will intercept it.
This deck needs quite some strategy, not just anyhow put booster and attack, you must know whether that g2 infront of the g1, will be used to intercept, and then suddenly u call a gallatin with 7k booster which doesnt hit the magic number. its quite tricky, but if you are already familiar with fast game play, i assume you already know how to count everything about 11k, 12k,13k walls and their 16k,17k,18k,21k,22k,23k barriers.

AGAIN, I DONT WANT ANYBODY TO SUGGEST ANY CARDS LIKE BAROMEDES G3, BECAUSE IT IS A FREAKING FOIL thx.